Follow the list of rooms to enter, from the beginning to the end of the game! Move quickly and make sure that you save every other time you've captured someone. This will better your chances at catching the next person so you don't have to start again, lost in the house. It helps. So follow the list and unravel the secrets of the Martins.
1st Disk
Beginning (Skip introduction):
-Hall I
-Living Room
-Bedroom
-Bathroom
-Stay in Bathroom
-Living Room
-Kitchen
-Entry Way
-Stay in Entry Way
-Hall I
-Bedroom
-Living Room
-Hall I
-Driveway
-Hall II
-Bathroom
-Bedroom
-Living Room
- Stay in Living Room
-Bedroom (save after trap is set and listen to what color the Martin's
change the Access Code to in the Entry Hall. After you've heard the access code, quit game and start at the bedroom where you saved it.)
-Driveway
-Living Room
-Hall I
-Hall II
-Stay in Hall II
-Kitchen
-Bedroom
-Driveway
-Hall I
Night Trap
-Bedroom
-Hall II
-Hall I
-Bedroom
-Living Room (Listen for the Color Access Code change)
-Stay in Living Room
-Entry Way
-Hall II
-Driveway
-Stay in Drive Way
-Hall I
-Living Room
-Bathroom
-Bedroom (just to see what happens to girl)
-Hall I
-Night Trap-
Switch Disks
-Did you catch everyone? Did you see most of the cinema's (do so by saving in certain places)?
2nd Disk
Beginning:
-Entry Way (Listen for the Color Access Code change)
-Living Room
-Stay in Living Room (Listen for the Color Access Code change)
-Hall II
-Entry Way
-Driveway
-Hall II
-Living Room
-Hall I
-Bedroom
-Living Room
-Hall II
-Living Room
-Bathroom
-Hall II
-Driveway
-Stay in Driveway
-Entry Way
-Living Room
Night Trap
Hall I (Set trap when trap meter goes up the second time, or the girl will die!)
-Living Room
-Entry Way
-Living Room
-Bedroom
-Driveway
-Kitchen
-Hall II
-Bedroom
-Hall I
-Hall II
-Hall I
-Living Room(Set trap when trap meter goes up the second time, or the S.C.A.T. Agent will die along with the Martin's son!)
-Driveway
-Living Room
-Stay in Living Room
-Hall I
-Right after Hall I quickly go to...
-Bedroom (the second the meter goes up, press trap, or Mrs. Martin will get you in the end)
-Bathroom
-Hall II
-Watch the ending!
-Night Trap (TM) was created and produced by Digital Pictures, Inc. Copyright 1994 Digital Pictures, Inc. All Rights Reserved.
-Night Trap is a trademark of Hasbro, Inc. Digichrome and U-Direct are registered trademarks of Digital Pictures, Inc. InstaSwitch is a trademark of Digital Pictures, Inc. QuickTime, Apple and Macintosh are trademarks of Apple Computer, Inc.